Social

Head of Product, Software Engineer

Fan engagement technology for student-athletes, YOKE, initially an iOS app that allowed over 150k fans to play video games head-to-head against their favorite College and Pro athletes, has transformed into a powerful software enabling teams to grow a business through building community.


Website

Swift UIKit SwiftUI Node.js Firebase Jira

Overview

My Work (Head of Product)

  • Head of Product overseeing design, development, and launch of the Yoke iOS App

  • Led product management through Jira managing build sprints across both backend and frontend development teams

  • Responsible for redesign of the production iOS that we launched

  • Contributed to Swift frontend code base building the interface for video chatting with players while playing

  • Scaled iOS app to over 150k users in 3 months

© Knox Dobbins 2023